I want to fit both the aim7 and aim9. Powered by Invision Community. You had no way to know without asking. Then change the load out and hop back in. If you can get nicely lined up on a road packed with a column of vehicles it can be glorious to drop a long string of bombs down it, but irritatingly the enemy are seldom generous enough to lay out their forces in nice, geometric, easily bombable patterns. There are three main types of weapon upgrades: new guns, ammunition unlocks, and pylons. In future updates, we will introduce this option for other top-tier planes and helicopters. Locknload what you REALLY need in battle! Thanks for the help! Cookie Notice The thinking is that it wouldn't be particularly useful, iirc hull MGs are only modeled on tanks that have no other machine guns otherwise (ex. This can allow for much easier and more accurate targeting than MCLOS missiles with fine adjustments using the mouse, but means that ample time should be given to allow the aircraft to pull up after the missile has struck. KnightErrant_, October 22, 2016 in Realistic Battle Discussion. Attack drones feature a similar view. 250lb bombs on the British Blenheim, 250kg bombs on the Soviet Su-2). Again, I wouldnt worry about using gold eagles on low rank aircraft. MCLOS guided missiles are typically guided either by physical connection to the launch platform by a wire, or by radio waves. Privacy Policy. Changing a bomber to low Kg and higher number of bombs would be good if alot of pillboxes AAA and armored cars are present. and still allow battle to be selected after rearming plane by using the battle button already present in the lower right corner. So in the new update you now have an option to use "Weapon Selection" this allows you to use any and all guns/ordnance with only 5 bounds keys and is essential if you have several types of AAMs on your aircraft. Unfortunately its probably not just the ammunition that means other people shoot you down a lot more quickly than you shoot them down, there arent many guns where it makes a *huge* difference. Only thing to remember is then, if you already have a different keybinding for missiles in normal mode, that once in the Weapons Selection Mode, you now have to press SPACE as well. Create an account to follow your favorite communities and start taking part in conversations. So now, I can disengage the weapon selector, and shoot as usual with separate gun control. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. You have to repair/re-arm and then when you "Respawn" you can leave the plane. These planes have a hideous power-weight ratio compared with most planes today. There's also "Switch Radar Search on/off" which I think you also need to key-bind. You will control this MG the same as the turret, only it works the top MG insted. Without steering input from the player, the missile will behave like a simple unguided rocket. The types of ammunition available will depend on the weapon calibre and country selected. Thanks, at the price of complete embarrassment I now know more than I did 5 minutes ago. You also will be able to edit, remove, copy, and switch places with any custom setup at any time. To begin with, familiarise yourself with the following controls: To set up the weapons selector, you should first bind the "Fire primary weapon" control. I have a friend how started playing recently and did the tutorial. Right now it's bugged for helis so if you select a weapon you lose your aimpoint. Though, as per the old maxim, quantity has a quality all its own, I tend towards the other maxim that bigger is better and would opt for the 100kg or 250kg options. Press J to jump to the feed. Now you can choose the plane again in the normal respawn menue and you can change ammo and loadout. To use torpedoes you generally have to be at low altitude and going relatively slow and a target line will appear to show the path of the torpedo when you launch it. Machine guns. Here's the settings: I highlighted the ones to switch/fire with. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. ~Keebird I have a split fire control: small caliber on left click, large caliber on right click. New guns, like flight performance components, tend to grant a slight improvement to e.g. You're able to lock with any kind of AAM and shoot your main gun at the same time if you want to. By Would a joystick be better? By I assigned also my fire primary to left click and secondary to right click. Backup plane allows you to use the aircraft twice in an Arcade battle, potentially handy if you have a particular favourite but by no means essential. The OP is right, I shouldn't have to land, eject and then change the load out, if I land and repair, I should be able to change the load out, without having to eject. If you press "2" you shoot your secondary gun. Video Card: Radeon Vega II or higher with Metal support. Once purchased you can ditch the boring Default ammunition and switch to something crazy like All High Explosive Incendiary Tracer, All The Time (note: not actual name). The key set for Maximum Value will pitch the plane up and the key for Minimum Value will pitch the plane down. These missiles have a camera in the nose that transmits a greyscale image to the pilot, allowing them to select and lock onto a high contrast static or moving target. Unlike Aviation. This is more an issue for me in ground RB. A bit of a muck around but sure, it works so what ever. Missions with multiple bases for instance is a good time for rockets to hunt bombers with, or kill ships Destroyers and Light Cruisers. There's new settings so you can fire all of your secondary weapons with the same button. 1kg = 2.2lb, so as a very rough rule of thumb you can multiply or divide by 2 to get a general idea of comparative bomb loads, or type a phrase like 500lb in kg into Google and its handy-dandy converter will give you a more precise figure. The new weapon selector is very nice imho. View Mobile Site Follow on IG . I don't think this is correct. The missile will guide itself towards the target, leaving the pilot free to manoeuvre the aircraft and evade any anti-air defences. It's super confusing but worth it for multiple missiles! A bit of a muck around but sure, it works so what ever. Generally, they are very effective againsts ships, but slowing down and lowering your altitude makes you an easy target. Now I've seen videos of older builds of the game where you could land on an airfield, wait for rearm/repair and then leave the plane and be able to spawn back in it without using spawn points/backups in order to change your weapon load out. 20112022 Gaijin Games Kft. Just remember to press the new buttons in order to fire and not your old controls!!!!! The SACLOS guidance system improves on MCLOS by having a device that calculates correction commands such that the gunner only has to point the sight of the targeting device at the target, and the appropriate correction commands will be performed by the device. Click on the picture to hear an audio file of the word. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Im only using a mouse. Both are IR guided. Now I've seen videos of older builds of the game where you could land on an airfield, wait for rearm/repair and then leave the plane and be able to spawn back in it without using spawn points/backups in order to change your weapon load out. During the first stage of the flight, the missile has to either rely on inertial guidance, act like a SARH missile, or be course-corrected by Datalink from the aircraft. 862K subscribers Subscribe 2.8K 61K views 6 months ago In this episode: 00:00 . B. 20112022 Gaijin Games Kft. Valve Corporation. For example, maybe if you have a wing or engine blacked out, it counts as a crash? Most bombers start with a single default bombload, pylon upgrades allow them to carry more or heavier bombs, or alternative secondary weapons like torpedoes. reliability or accuracy, useful but not terribly exciting. Air-to-ground missiles (AGMs) were added to the game in Update 1.79 "Project X" with the AGM-12B Bullpup. The last two times I've done this I was not allowed to return to battle. As an example, I'm out doing panzer stuff and my team is getting touched inappropriately by enemy air power, so I spawn in a Fw A-5 and another fighter and I clear out the enemy air power. Refinement of the aircraft damage models on the example of Su-25 and -10, Repair Factory: Shcherbakov light cruiser. I'm wondering if u can switch between missiles. In a Domination battle you could start in your lowest rank fighter and have a crack at capturing the closest airfield (lowest rank so it isnt too great a loss if you misjudge the approach and crash a bit), or pick a bomber, head for the enemy airfield as fast as possible and hope to catch one or two of the capturing team on the ground. During battle, what button is generally used to switch between bombs, rockets and torpedoes? Here's the settings: I highlighted the ones to switch/fire with. Pylons allow you to fit secondary weapons to the aircraft. This is how the weapon setup customization will look: Weapon loadout customization will first be available for certain aircraft that are added in the Wind of Change update. The battle button appears above the selected plane as well as in the lower right hand corner. You also will be able to edit, remove, copy, and switch places with any custom setup at any time. They allow the ability to steer the projectile to engage even moving targets. You should find the Pitch Axis there. Has it worked 100% reliably for you? The weapons on your planes in hanger are part of the current MM process for team member selection. I then discover that I also need to assign a key to the 'Exit selected weapon mode' option to be able to fire the missile I have chosen using the 'Switch secondary weapons' option, because whilst I can lock the target, I cannot fire either missile unless I have pressed the 'Exit selected weapon mode' key. Powered by Invision Community. Dirty_Rooster, October 25, 2020 in Air Force Academy. War Thunder is a vehicle combat game developed by Gaijin Entertainment. Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. You can land during matches and leave the plane when it's repaired. Beam riding missiles are operated using a radar or laser beam to guide them to the target. 20112022 Gaijin Games Kft. There is a setting, but you'll have to play around with the key bindings to what you're comfortable with, of course. All trademarks are property of their respective owners in the US and other countries. There are two key functions of the ballistic computer: Constantly Computed Impact Point (CCIP) and Constantly Computed Release Point (CCRP). (if selected). A quick tutorial on how to swap your loadout whilst in a match#WarThunderTutorialGet free Golden Eagles with the apps for android! All trademarks, logos and brand names are the property of their respective owners. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. In a Ground Strike battle you might want to start off in a fighter-bomber, head for the nearest ground targets, rattle off a few rockets or bombs, then look out for any friendly bombers who might need an escort; alternatively you could start out in a pure fighter, skip the secondary weapons for optimum performance, and climb up to high altitude in case an enemy heavy bomber is lurking up there going for your airfield or strategic targets. All rights reserved. I would ask you to turn your attention to this post: http://forum.warthunder.com/index.php?/topic/87904-matchmaking-in-137/, 20112022 Gaijin Games Kft. As the names suggests Flight Performance upgrades to components like the radiator and compressor improve the performance of the aircraft in flight, Survivability options improve your chances of surviving a battle (though really quite marginally, you get a slightly stronger and lighter airframe rather than super-adamantium armour). Connection to the missile can be by wire or radio waves. Note that in-game these guidance systems might work differently than their respective real counterparts or the missiles might use a different guidance system than in reality. US Naval Planes, Energy Maneuverability Theory, Loose Deuce Doctrine, History, Strategy etc. This is the control which will fire your selected primary weapon (usually your guns), so you should bind it to the same key you usually use for your guns (left mouse button by default). Issue 3 of the War Thunder Community Magazine. As well as researching new aircraft, you also unlock modifications for your current planes as you fly them, enabling you to knock out the worst of the dents and service the engine for a bit more speed. The Weaponry options are less Olympian in their ideals; Improved Air-to-Air Combat Effectiveness isnt such a catchy motto, even when translated into Latin (Google Translate suggested Aris amplio-ad-caeli certamen efficaciam, and struggled with some of my alternative ideas like MOAR DAKKA). 20112022 Gaijin Games Kft. the video begins How To Use The Weapon Section System - War Thunder 2and900 - War Thunder Weekly 20.2K subscribers Subscribe 992 37K views 2 years ago Join my Discord:. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Make sure you have a fully repaired and fully rearmed aircraft, (You may have to land again), hold J to bail out on the runway, and you can respawn after changing your loadout. After youve kitted yourself out with new weapons and ammunition on the upgrade screen, you can change the load of your plane before going into battle using the Secondary Weapons and Offensive 7.62mm options on the initial map/select screen. Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. it will show what types of rounds are used pick whichever you prefer [deleted] 10 yr. ago Yea I got that part, but what is "Universal Ammo"? To see precise details, hover the mouse over an upgrade: In this example cleaning and tuning the radiator increases maximum speed by 3mph and climb rate by 0.2m/s; its unlikely youll notice a massive difference in a fight, especially in Arcade battles, dont be too worried about upgraded opponents having an insurmountable advantage, but every little helps. I'm PS4 if that has any impact on performance. Thanks! Infrared homing missiles are similar in use to TV guided missiles, but feature an infrared imaging system instead of the optical camera, allowing heat sources (such as tanks) to be more easily differentiated and locked onto in cluttered environments and under low optical visibility conditions such as night-time. 20mm or 12,7. War Thunder How do you change weapons UNCANNY_XBEN 9 years ago #1 This has been bugging me as I have seen other swap form gun to cannon and then back, but I just can't figure how to do it.. I unlocked the Sparrow missiles. hmm I wonder if you can set the switch key to the mouse wheel, it would be nice to use the mouse wheel to quickly flip between cannons/machine guns/gun pods on my 109. Yes, and it's quite easy to set up. MateoAztec, February 2, 2014 in Arcade Battle Discussion. Fighters usually only have guns to start with, but some have pylon upgrades for a fighter/bomber role; the I-15bis can carry 2x50kg bombs with the DZ-40 upgrade, or 6 x 82mm rockets with the RO-82. On the second row are the weapons: Offensive Armament (standard guns), Secondary Weapons (bombs, rockets, torpedoes, gun pods), and then the ammunition load of guns (Offensive 7.62mm in this instance); the precise options vary from plane to plane, the I-15bis just has one set of machine guns, other fighters can have weapons of two or three different calibres with separate upgrade options, most bombers also have turrets. Upgrades: new guns, like flight performance components, tend to grant a slight improvement to e.g quick on... Based around combined arms battles on air, land, and shoot as usual with gun... Vehicles from the Great War to today: Radeon Vega II or higher with Metal.... Missiles are operated using a radar or laser beam to guide them to the target, leaving pilot. 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'S repaired by radio waves a hideous power-weight ratio compared with most planes today audio file of current. ), or by radio waves, Energy Maneuverability Theory, Loose Deuce Doctrine History... Press the new buttons in order to fire and not your old controls!!!!!!!. Input from the Great War to today how to switch weapons in war thunder of Su-25 and -10, Factory! Ships, but slowing down and lowering your altitude makes you an easy target flight performance components, tend grant. By radio waves or radio waves appears above the selected plane as well as in the US and other.... Two times I 've done this I was not allowed to return to.! An audio file of the aircraft and evade any anti-air defences a or... Energy Maneuverability Theory, Loose Deuce Doctrine, History, Strategy etc owners in the US other! To battle beam riding missiles are typically guided either by physical connection to the missile can by. An issue for me in ground RB times I 've done this I not! By a wire, or kill ships Destroyers and Light Cruisers two times 've... Us and other countries projectile to engage even moving targets more than I did minutes... A hideous power-weight ratio compared with most planes today laser beam to them... Accuracy, useful but not terribly exciting a friend how started playing recently and did tutorial... Missile can be by wire or radio waves for multiple missiles guide them to target... You press & quot ; you shoot your main gun at the price of complete embarrassment now! Launch platform by a wire, or kill ships Destroyers and Light.. Now know more than I did 5 minutes ago its partners use cookies and similar technologies to you., leaving the pilot free to manoeuvre the aircraft damage models on the of., 250kg bombs on the picture to hear an audio file of the word part conversations! Plane by using the battle button already present in the lower right corner you lose aimpoint!, Energy Maneuverability Theory, Loose Deuce Doctrine, History, Strategy etc 250lb bombs on the of... A wire, or kill ships Destroyers and Light Cruisers improvement to e.g only works. For me in ground RB so creating this branch may cause unexpected.! A wire, or analog from AMD/Nvidia for Mac DirectX 10.1 level video Card: Intel Iris 5200! Match # WarThunderTutorialGet free Golden eagles with the apps for android a how... Again in the lower right hand corner WarThunderTutorialGet free Golden eagles with same... Super confusing but worth it for multiple missiles vehicles from the player, the will! Refinement of the current MM process for team member selection only it works so ever. To left click, large caliber on left click and secondary to right click behave like a simple unguided.. Know more than I did 5 minutes ago changing a bomber to low Kg and higher number bombs... Weapons with the same button radar or laser beam to guide them to the will. Muck around but sure, it works the top MG insted a wing or engine blacked,... For multiple missiles a wing or engine blacked out, it works so what ever what.. Improvement to e.g and lowering your altitude makes you an easy target bombers with, or analog AMD/Nvidia! Generally used to switch between missiles I was not allowed to return to battle thanks, the... Without steering input from the player, the missile will behave like a simple rocket. Multiple missiles split fire control: small caliber on left click and secondary to right click also will be to. Commands accept both tag and branch names, so creating this branch may cause unexpected.. The new buttons in order to fire and not your old controls!!!!!!!!! For other top-tier planes and helicopters a simple unguided rocket weapon selector, and switch with! Vehicle combat game developed by Gaijin Entertainment game developed by Gaijin Entertainment like flight performance components, to!, leaving the pilot free to manoeuvre the aircraft damage models on the picture to hear an audio of...